7/29/2023 0 Comments Audio overload crashing![]() I have a habit of switching through all active aircraft to see what my side is doing. As long as I don’t switch from aircraft to aircraft through F2, I can make It till the carrier without the game locking up. The only things that seems to effect it, is when I don’t switch between external views during missions. So i repaired DCS, renamed/rebuild saved games, changed supercarrier to Stennis and still no effect. Let us take a look at how to fix these issues. Some issues include corrupted files, pre-loaded MKV files, and outdated VLC media player. I get consistent freezing about 50 nm form the carrier when returning from a mission. If your VLC player is crashing every time you load a particular video, then there are several reasons for this issue. As it plays (when looking in the system performance under the audio) the audio. I have a track where I'm only using 2 keyboard tracks. I cannot run them both at the same time as it overloads the bus (I have a powerbook G4 with a 1.25ghz processor and 1.5GB or RAM). removing and disabling software (AV, process lasso, MSI afterburner) I'm running an m-audio firewire 410 with a firewire 800 external harddrive. Next I tried changing things things on my PC: ![]() switching between normal and beta drivers PC and Cubase might give me annoying red spikes, but as long as it’s manageable with increased buffers and such, that’s better than Logic suddenly disappearing when activating a crucial feature in my production flow.I have been testing the last couple of days, what is causing this freezing issue.Īt first I thought it to be related to the Oculus Rift, so i tried: Just wondering if things in PC land + Cubase are any better, as I don’t have a PC anymore but might build a new one. Activity Monitor showed that the load was around 10-20% on 128 and 64 buffer size. But this MacBook is a M1 Max with 32GB RAM, and the project was small/medium loaded in terms of plugins and channel count. Not actually resulting in many glitches in audio and increasing the buffer helped a bit. I tried Cubase Pro 12 on my Mac yesterday and I was getting some overload spikes. I’m considering going back to Cubase both on Mac and PC because of the issues mentioned. So the ‘grass’ isn’t necessarily ‘greener’. This has caused me crashes with using Flex Pitch (which is a common experience apparently) as well as some VSTs crashing when running Logic in native mode (despite it being so long since silicon Macs arrives). To stop Garageband from crashing, you can:) Put inactive parts of your hard disk to sleep) Shut down other energy-intensive applications) Delete old files. I decided to move away from Cubase and towards Logic and using a Mac. Has anyone had any positive solutions lately? What are you Buffer settings and Sample Rate? As its flashing lights blinked, the ATOC would read and respond to peaks in the audio signal by automatically turning the level down, thereby saving the lacquer. If rebooting doesn’t reduce abnormally high CPU usage, open the Task Manager. If that’s the only problem dragging down CPU performance, rebooting is likely to solve the problem. I changed to a USB-C interface, as well as an older USB 2 interface, and my spikes were much less! I can live with the added ms of latency if it means less processing spikes. A reboot can clear out temporary files and potentially resolve slowdown in long-running processes. The extremely fast low latency Thunderbolt interface was giving me overload spikes. On my Mac, I still get the occasional processing overload spikes, but much rarely.įor my PC it was a change of audio interface. However, those tweaks didn’t help me and Cubase actually runs more stable without messing about with BIOS, at least for me anyway on the PC. Could you provide your computer specs, audio interface (including whether it’s USB, Thunderbolt etc)? Are you on Mac or PC? There are some tweaks you can do to BIOS, as well settings in the OS, such as Steinberg power management etc. There can be a number of reasons for Cubase processing overloads. ![]() Well-choreographed executive functions cue the skills necessary for effective response selection. Optimal arousal enables brains to be alert, receptive, and ready to attend and learn. Have you contacted the developers for advice. The brain regulates our responses to stimulation, and needs to be engaged in order to function well. If you are only having problem with Spitfire, it may well be an issue related to Spitfire. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |